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 Magis,Warriors,Magicians

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Genesis
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Posts : 99
Money : 197055
Join date : 2015-01-05
Location : Somewhere

Stats
Quantity of Magoi:
32/200  (32/200)
Fighting Ability:
13/200  (13/200)
Leadership Ability:
0/200  (0/200)

PostSubject: Magis,Warriors,Magicians    Thu Jan 08, 2015 9:01 pm

There will be 3 Magis at first the reason is to control the flow of Magis. The template will disappear and reappear over time for 3 or 4 more Magis at a time. For the Magis you have to interact with your King Vessels they do not have to take them through a dungeon if they do not want to.

Magicians can not become a part of a household or capture a Djinn this rule will stand just like the series. At the beginning a Magician will only know one type of magic and can learn others over time but must learn.

Warriors or just normal people will only start off with simple weapons such as a simple sword, gun, mace, ax, scythe and other things no powers but it can be fancy. Weapons with powers are found within a dungeon.
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